The Elders Scroll Skyrim Pointer Daughter of the North
4 days ago · 1 note · Reblog

M!As

Gender Bender: Muse is the opposite gender for ___.
Baby: Muse is pregnant and due in ____. (Father specified by anon)
Sight: Muse is blind for ___
Hearing: Muse is deaf for ___
Ariel: Muse doesn't have a tongue for ___
Memory: Muse cannot remember anything for ___
Injury: Muse will be injured somehow (anon decides severity and injury) for ____
Fear: Muse will be terrified by something or someone (anon specifies who) for ___
Gemini: Muse will split into two different versions of themself for ___
Basket: Muse finds a baby in a basket and has to take care of it for ___
Compulsion: Muse has OCD for ___ (anon decides primary source of obsession [number, clenliness, etc])
Love: Muse will be in love with (Anon decides) for 2 days
Cloak: Muse will be Invisible if wearing a special Clothing (Anon decides) for 3 Hours
Cough: Muse will be ill for 14 Hours
Remember: Muse will suffer Memory Loss for 4 Days
Gas: Muse will have hallucinogenic imaginary sights for one day.
Beer: Muse will talk like a Drunk and hit on everybody, lasts 3 Hours
Host: Muse will be a Gentleman/Lady for 34 Hours
Age: Muse will be a Kid for 10 Hours
Feels: Muse will be obsessed with an event or something that will cause them to express related emotions (Anon decides)
Phobia: Muse is terribly afraid of something or someone (Anon specifies)
Lurk: Muse will follow ______(Anon can specify who or what)
Answer: Muse will have to answer anything that is asked of him/her truthfully, lasts 4 hours
Noise: Muse will say everything they think, lasts for a day
Sick: Muse will be sick with a unique flu for (Anon decides. Anon may also specify flu symptoms, they can even be really odd, different from Cough curse.)
Command: Muse has to take commands by the next _______ people in their ask (Anon specifies)
Obsession: Muse will be obsessed with ______ (Anon specifies) for the next 12 hours.
Reverse: Muse's personality will be extremely opposite for (Anon decides)
Extremist: Muse becomes an extremist for (Anon specifies and decides for how long)
Class: Muse will believe they are a high-class prostitute for (Anon decides)
Switch: Muse has to switch bodies with (Anon decides, but muns have to agree) for (Anon decides how long)
Power: Muse gains _______ (Anon specifies) as a power for 17 hours
Confess: Muse has to confess something they think of or feel toward anyone they speak to each time they speak to them for the next 5 hours
Enemy: Muse takes the appearance of someone they hate for 16 hours
Slave: Muse becomes a maid or butler to _______ (Anon decides) for 24 hours
Dream: Muse is able to trespass in the dreams and nightmares of others for 48 hours
Impression: Muse thinks they are a ______ (Anon pick an animal) for 15 hours
Gone: Muse loses _____ (Mun decides something or someone important) for 16 hours
Kiss: Muse wants to kiss everyone in their inbox for the next hour
Stalk: Muse thinks they are being stalked for (Anon decides)
Nightmare: Muse is plagued with horrific images and scenes both in sleeping and in waking for 3 days
Paranoia: Muse becomes extremely paranoid about (Anon specifies what and for how long)
Infatuation: Muse becomes /madly/ in love with the next person they see on their dashboard for 4 days
Hallucination: Muse sees things for (Anon decides)
Alarm: Muse keeps hearing an alarm go off but cannot figure out where for the next 18 hours
AU: Muse is stuck in an Alternate Universe with little recollection of their own universe for a whole week
Craving: Muse will have an unusual craving for (Anon specifies) for 9 hours
Mother: Muse suspects everyone has insulted their mother for 4 hours
Thin Ice: Muse strays onto thin ice and falls through unless saved. (Mun chooses whether they live or die)
High Tide: Muse is trapped in a cave with water that will fill it in 4 hours.
Pins and Needles: Muse feel as if someone is sticking needles in them for 2 hours.
Crawling Bugs: Muse becomes paranoid of bugs crawling on his/her skin and keeps hallucinating that there are bugs crawling on them.
Angel: Muse is and angel for ___
Demon: Muse is a demon for ___
Possession: Muse is possessed by a demon for ___
Broken: Muse is mentally broken and upset with themselves to the point that they harm themselves for ___
Feel free to add more!
6 days ago · 33,724 notes · Reblog

It’s opposite day! Ask my muse any question and they will tell you the complete opposite of what they actually think.

ask-farkas-and-vilkas:

Do this!

6 days ago · 33 notes · Reblog

Give my muse an item and see how they react.

(Source: malusfors)

1 week ago · 1,862 notes · Reblog
1 week ago · 435 notes · Reblog
Anonymous sent: I was conflicted about your character and didn't really like her, and then I realise that yeah, characters have flaws. It's cool. I mean you personally aren't Alyina, right? You don't have the same extremism as her.

((I don’t really know how to respond to this but yeah, I’m not too extreme about lots of things… I do realize that she does have some bigotry against Dunmers, but nothing, like, super extreme. xD And I’m not a tolerant person for the most part and I’m REALLY REALLY trying to work on it, but I am for creed/race. But sorry you don’t like her!))

Anonymous sent: You would look really cute as a Dunmer...

“…Where the fuck did that come from?”

The Aethelred Siblings

((OOPS I DID IT AGAIN, I MADE MORE MUSES, NOW THEY’RE ALL GONNA GET LOST, OH BABY BABY))

1 week ago · 1 note · Reblog

The Land of Skyrim - Riverwood

Riverwood was founded by the ancestors of Gerdur and Hod, current residents and owners of the village’s lumber mill. The village is small, consisting of the lumber mill, tavern, blacksmith, general goods store, and three log houses and huts with small vegetable gardens. The village is largely self-sufficient, growing its own vegetables as well as hunting and fishing for meat. Trade is made through the blacksmith and goods store, and what cannot be found locally or bought from travelers passing through may be bought from the Whiterun market. While the village is walled along its entrances, these walls are not initially patrolled by Hold guards, and the rural village is largely defenseless. As such, the road to Whiterun is frequented by bandits during the time of the Civil War, and the residents will stay in the town.

1 week ago · 707 notes · Reblog

((Another muse? GO FOLLOW THE LASS))

1 week ago · 1 note · Reblog